Friend Finder

Conducted usability testing, optimized navigation and checkout flows, and implemented a mobile-first design. The result was a smoother shopping experience that increased sales and customer retention.

Accessibility • Mobile Design

CLIENT

Capstone Project

CLIENT

Capstone Project

CLIENT

Capstone Project

Service

Accessbility • Mobile Design

Service

Accessbility • Mobile Design

Service

Accessbility • Mobile Design

Role

Product Designer

Role

Product Designer

Role

Product Designer

Orange Flower
Orange Flower
Orange Flower

The Problem

The Problem

The Problem

Students with visual impairments faced challenges connecting with sighted peers, which limited their participation in the classroom.

Our challenge was to create inclusive solutions that foster a connected and collaborative classroom environment for both students with visual impairments and sighted students. This includes students with visual impairments who need tools to connect and collaborate with their peers, and sighted students who seek ways to engage with and support their classmates more effectively.

Students with visual impairments faced challenges connecting with sighted peers, which limited their participation in the classroom.

Our challenge was to create inclusive solutions that foster a connected and collaborative classroom environment for both students with visual impairments and sighted students. This includes students with visual impairments who need tools to connect and collaborate with their peers, and sighted students who seek ways to engage with and support their classmates more effectively.

Students with visual impairments faced challenges connecting with sighted peers, which limited their participation in the classroom.

Our challenge was to create inclusive solutions that foster a connected and collaborative classroom environment for both students with visual impairments and sighted students. This includes students with visual impairments who need tools to connect and collaborate with their peers, and sighted students who seek ways to engage with and support their classmates more effectively.

Final Solution

Final Solution

Final Solution

Integrating the Friend Locator interface within Canvas app

The Friend Locator feature aims to enhance social connectivity on campus, and users have expressed a strong preference for integrating it into an existing campus app, Canvas, instead of requiring them to download a new, standalone application.

Integrating the Friend Locator interface within Canvas app

The Friend Locator feature aims to enhance social connectivity on campus, and users have expressed a strong preference for integrating it into an existing campus app, Canvas, instead of requiring them to download a new, standalone application.

Integrating the Friend Locator interface within Canvas app

The Friend Locator feature aims to enhance social connectivity on campus, and users have expressed a strong preference for integrating it into an existing campus app, Canvas, instead of requiring them to download a new, standalone application.

Research & Insights

Research & Insights

Research & Insights

Creating Persona Based on Insights from User Interview

We started off with 1-1 interviews with two visually-impaired students at the University of Washington, complemented by extensive secondary research. This research aids us in pinpointing the project scope, refining the design problem, and developing a user persona articulating goals and needs to guide our design requirements.

Creating Persona Based on Insights from User Interview

We started off with 1-1 interviews with two visually-impaired students at the University of Washington, complemented by extensive secondary research. This research aids us in pinpointing the project scope, refining the design problem, and developing a user persona articulating goals and needs to guide our design requirements.

Creating Persona Based on Insights from User Interview

We started off with 1-1 interviews with two visually-impaired students at the University of Washington, complemented by extensive secondary research. This research aids us in pinpointing the project scope, refining the design problem, and developing a user persona articulating goals and needs to guide our design requirements.

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Ideation

Ideation

Ideation

A creative and energetic brainstorming followed by a logical and collaborative screening process.


Key criterion we applied to the screening and iteration:

  1. Visually-impaired student first: it is not an idea for all, our first priority is VI students’ pain points

  2. Accessibility: the idea should be easy to learn and use for VI students

  3. Feasibility: the idea should come with technical feasibility

A creative and energetic brainstorming followed by a logical and collaborative screening process.


Key criterion we applied to the screening and iteration:

  1. Visually-impaired student first: it is not an idea for all, our first priority is VI students’ pain points

  2. Accessibility: the idea should be easy to learn and use for VI students

  3. Feasibility: the idea should come with technical feasibility

A creative and energetic brainstorming followed by a logical and collaborative screening process.


Key criterion we applied to the screening and iteration:

  1. Visually-impaired student first: it is not an idea for all, our first priority is VI students’ pain points

  2. Accessibility: the idea should be easy to learn and use for VI students

  3. Feasibility: the idea should come with technical feasibility

Mid-fidelity Wireframes

Mid-fidelity Wireframes

Mid-fidelity Wireframes

Key Design Decisions

Key Design Decisions

Key Design Decisions