Friend Finder
Conducted usability testing, optimized navigation and checkout flows, and implemented a mobile-first design. The result was a smoother shopping experience that increased sales and customer retention.
Accessibility • Mobile Design
CLIENT
Capstone Project
CLIENT
Capstone Project
CLIENT
Capstone Project
Service
Accessbility • Mobile Design
Service
Accessbility • Mobile Design
Service
Accessbility • Mobile Design
Role
Product Designer
Role
Product Designer
Role
Product Designer



The Problem
The Problem
The Problem
Students with visual impairments faced challenges connecting with sighted peers, which limited their participation in the classroom.
Our challenge was to create inclusive solutions that foster a connected and collaborative classroom environment for both students with visual impairments and sighted students. This includes students with visual impairments who need tools to connect and collaborate with their peers, and sighted students who seek ways to engage with and support their classmates more effectively.
Students with visual impairments faced challenges connecting with sighted peers, which limited their participation in the classroom.
Our challenge was to create inclusive solutions that foster a connected and collaborative classroom environment for both students with visual impairments and sighted students. This includes students with visual impairments who need tools to connect and collaborate with their peers, and sighted students who seek ways to engage with and support their classmates more effectively.
Students with visual impairments faced challenges connecting with sighted peers, which limited their participation in the classroom.
Our challenge was to create inclusive solutions that foster a connected and collaborative classroom environment for both students with visual impairments and sighted students. This includes students with visual impairments who need tools to connect and collaborate with their peers, and sighted students who seek ways to engage with and support their classmates more effectively.
Final Solution
Final Solution
Final Solution
Integrating the Friend Locator interface within Canvas app
The Friend Locator feature aims to enhance social connectivity on campus, and users have expressed a strong preference for integrating it into an existing campus app, Canvas, instead of requiring them to download a new, standalone application.

Integrating the Friend Locator interface within Canvas app
The Friend Locator feature aims to enhance social connectivity on campus, and users have expressed a strong preference for integrating it into an existing campus app, Canvas, instead of requiring them to download a new, standalone application.

Integrating the Friend Locator interface within Canvas app
The Friend Locator feature aims to enhance social connectivity on campus, and users have expressed a strong preference for integrating it into an existing campus app, Canvas, instead of requiring them to download a new, standalone application.

Research & Insights
Research & Insights
Research & Insights
Creating Persona Based on Insights from User Interview
We started off with 1-1 interviews with two visually-impaired students at the University of Washington, complemented by extensive secondary research. This research aids us in pinpointing the project scope, refining the design problem, and developing a user persona articulating goals and needs to guide our design requirements.
Creating Persona Based on Insights from User Interview
We started off with 1-1 interviews with two visually-impaired students at the University of Washington, complemented by extensive secondary research. This research aids us in pinpointing the project scope, refining the design problem, and developing a user persona articulating goals and needs to guide our design requirements.
Creating Persona Based on Insights from User Interview
We started off with 1-1 interviews with two visually-impaired students at the University of Washington, complemented by extensive secondary research. This research aids us in pinpointing the project scope, refining the design problem, and developing a user persona articulating goals and needs to guide our design requirements.



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Ideation
Ideation
Ideation
A creative and energetic brainstorming followed by a logical and collaborative screening process.
Key criterion we applied to the screening and iteration:
Visually-impaired student first: it is not an idea for all, our first priority is VI students’ pain points
Accessibility: the idea should be easy to learn and use for VI students
Feasibility: the idea should come with technical feasibility

A creative and energetic brainstorming followed by a logical and collaborative screening process.
Key criterion we applied to the screening and iteration:
Visually-impaired student first: it is not an idea for all, our first priority is VI students’ pain points
Accessibility: the idea should be easy to learn and use for VI students
Feasibility: the idea should come with technical feasibility

A creative and energetic brainstorming followed by a logical and collaborative screening process.
Key criterion we applied to the screening and iteration:
Visually-impaired student first: it is not an idea for all, our first priority is VI students’ pain points
Accessibility: the idea should be easy to learn and use for VI students
Feasibility: the idea should come with technical feasibility

Mid-fidelity Wireframes
Mid-fidelity Wireframes
Mid-fidelity Wireframes
Key Design Decisions
Key Design Decisions
Key Design Decisions